Amumu
Amumu
A

Amumu Guide

Patch 26.19 Iron-Emerald·Difficulty:

Amumu is a Conqueror damage tank. Liandry's Torment comes first every game, and your W keeps its burn on everyone near you, so you are a real threat in a fight and not just a stun. The whole kit hangs on E: every attack that hits you brings it back sooner, so fights inside a minion wave, on grubs or in the middle of their team are where you win. Farm to level 6, then play around R: go in with Q and W ready, land R on as many as you can, and use your next Q to keep the chain going.

Runes

Quick Tips

All phases

  • •Your damage is W and E, not your attacks: keep W on and E on cooldown in every fight
  • •From Emerald up, Aftershock is a fair swap for Conqueror; in Gold and below, stay on Conqueror
  • •You take the first hits and do your damage at low health, which is why Last Stand pays off on you
  • •Do not force ganks to stack your Domination rune for R; two to four stacks through the mid game is fine, and fights finish it
  • •With only one Q ready, walk up or Flash into R range instead of throwing it, so the gank is guaranteed
  • •You take dragon and herald slowly alone, so take them when they are free, not over a camp or a lane that needs you

Skill Priority

E
›
Q
›
W
Q
·
·
3
·
·
W
1
·
·
·
·
E
·
2
·
4
5

Starter Items

Item 1103
Health Potion (yes)
Today's Challenge
Early Game

Before 1st item

  • •Your first clear should have you level 4 by 3:09, and by 3:02 once you are Master
  • •Clear top to bot
  • •Save Smite for blue, red and Gromp, where only one monster hits you and E barely comes back; wolves, raptors and krugs die fast without it
  • •Full clear, then farm for level 6, and only gank a lane that is pushed, low or without Flash
  • •Base the moment Fated Ashes is affordable
  • •Getting invaded or behind, walk away; without R you have no reason to take that fight

First Back

Item 2508

Regular full clear & crab

Core Build Examples

Default
Item 6653
Item 3047
Item 3068
Item 8020
Item 6665
Item 3075
vs heavy AP
Item 6653
Item 3111
Item 8020
Item 2504
Item 6665
Item 4401
vs heavy AD
Item 6653
Item 3047
Item 3068
Item 3075
Item 3143
Item 3110
Mid Game

1-3 items

  • •Liandry's with R up is your fight window, so group for dragons and grubs and look for R angles that hit three
  • •Fights inside a minion wave or on a camp are yours, because every hit you take brings E back sooner
  • •After a kill, take the dragon, the tower or the reset, never the chase
  • •Behind, play for your strongest teammate and tank for them instead of taking 1v1s

Situational

vs AP mid laners
Item 3111
Item 8020
Item 2504
Good Vs
Diana
Ekko
Sylas
Lissandra
Xerath
vs crit carries
Item 3143
Item 3110
Item 3047
Good Vs
Twitch
Aphelios
Sivir
Smolder
Tristana
vs healing
Item 3075
Good Vs
Olaf
Illaoi
Sylas
Senna
Nami
vs poke mages
Item 2504
Good Vs
Xerath
Lux
Teemo
Zyra
Viktor
vs mixed damage
Item 6665
Good Vs
Kayle
Kaisa
Teemo
Ekko
Twitch
with a fed carry
Item 3109
Good Vs
Jinx
Samira
Draven
Yasuo
Yone
Late Game

4+ items

  • •Flank from fog and land R on as many as you can; never walk straight at five
  • •Baron and dragon pits force them to group, and that is your R angle
  • •After you engage, walk back toward your team instead of fighting to the death
  • •Every item from here answers their comp, so build what their damage asks for, not a fixed order