Briar
Briar
S

Briar Burst (Collector) Guide

Patch 26.19 Iron-Emerald·Difficulty:

Burst Briar opens The Collector and then Titanic Hydra, and plays like an assassin: find the carry, delete them, and get out with E. Collector on its own is only a start; the kills come online when Titanic Hydra lets you reset your autos inside W, and Lord Dominik's Regards keeps the damage going once they build armor. You are at your strongest early, so clear top to bot and fight for the scuttle and their jungle before they have items. You die fast on this build, so the whole champion is choosing when to go in. Build it into three or more squishy carries; into tanks and head on fighters, the Titanic Hydra bruiser build is the other guide.

Runes

Quick Tips

All phases

  • •E into a wall stuns. Aim E at the wall behind them, and a charged E is most of your damage.
  • •In Gold, Hail of Blades adds more than Press the Attack; from Emerald up, stay on Press the Attack.
  • •When you are standing next to a camp that is about to respawn, charge E early so it lands the moment the camp appears.
  • •Into Nocturne, Smite the spell shield just before your E lands, and he goes into the wall.
  • •Into Viego, leave the fight the moment he takes a body unless you have a clean angle; that reset is how he wins.
  • •Into Lee Sin, if you think his R is coming, cast yours first; it still goes off after the kick.
  • •Into Poppy, cast R the moment you see her charging hers, so you fly straight back into the fight.
  • •Into Olaf, you win the fights before level 6; after his R your Q and E stop working on him, so bait it out first.
  • •Into Kindred, E her out of her R into a wall and it is a kill.
  • •Into Brand or Zyra, R through their stun if you are out of options: R cleanses the CC it lands through.

Skill Priority

W
›
Q
›
E
Q
·
·
3
·
·
W
1
·
·
4
5
E
·
2
·
·
·

Starter Items

Item 1101
Health Potion (yes)
Today's Challenge
Early Game

Before 1st item

  • •Clear top to bot.
  • •Your first clear should have you level 4 by 3:07, and by 3:10 once you are Master.
  • •Start every camp with W and Q and keep E for last; E is your only answer if someone walks into your jungle mid clear.
  • •Take Q at level 3. Skip it and an invader catches you with no gap closer and no way to win the fight.
  • •Leave camps low and walk on: the bleed and your pet finish them for you.
  • •After the first clear, fight for the scuttle or gank, then base and spend. Two Long Swords is a fine first buy.
  • •You are favored in a straight early skirmish against most junglers. If they invade you, fight back, then take one of their camps to trade.

First Back

Item 1037

Regular full clear & crab

Core Build Examples

Default
Item 6676
Item 3748
Item 3047
Item 3036
Item 6333
Item 3026
Faster burst
Item 6676
Item 6698
Item 3047
Item 3036
Item 6333
Item 3026
vs healing
Item 6676
Item 3748
Item 3047
Item 3033
Item 6333
Item 3026
Mid Game

1-3 items

  • •Collector and Titanic Hydra is your spike. From here, a carry you land W on without Flash is dead.
  • •Think like an assassin: you delete one target and you die just as fast, so pick the carry, not the closest body.
  • •Dragons are your first priority every game; they force the enemy to fight you on your terms.
  • •Play the objective on the side where your fed teammate is.
  • •Your W is most of your damage, so farm with it and save Q and E for when a fight starts.

Situational

vs hard CC
Item 3111
Good Vs
Lillia
Braum
Chogath
Leona
Nautilus
vs healing
Item 3033
Good Vs
Warwick
DrMundo
Aatrox
Soraka
Vladimir
vs armor stackers
Item 3036
Item 3071
Good Vs
Rammus
Poppy
Ornn
Malphite
Sejuani
vs burst assassins
Item 3026
Item 6333
Item 3047
Good Vs
Talon
Khazix
Rengar
Naafiri
Qiyana
vs magic damage
Item 3111
Item 3065
Good Vs
Sylas
Ekko
Elise
Zac
Brand
vs squishy backline
Item 6698
Item 6676
Good Vs
Jinx
Caitlyn
Xerath
Orianna
Ashe
vs kiting and slows
Item 3153
Good Vs
Lillia
DrMundo
Vi
Sejuani
Nidalee
Late Game

4+ items

  • •Wait for the fight to start, then R the carry that decides it, from fog if you can.
  • •Kill the carry, then E out; you cannot stand in the middle of their team the way the bruiser build can.
  • •If your team is winning the fight without you, stay alive and follow up rather than forcing a bad R.