
Kindred Guide
Kindred is a marksman in the jungle who grows by collecting marks. This guide runs Press the Attack into Trinity Force, then The Collector and crit, with Kraken Slayer first when your team gives you a real frontline. The early game is about surviving your clear and reaching four marks as fast as you can. From there every stack adds range and damage, and R lets you take fights no one else on the map can. Play behind your team, never in front of it.
Runes
Quick Tips
All phases
- •Stay on Press the Attack in Gold. Lethal Tempo into melee heavy teams only pays off from Emerald up.
- •Mark a laner who is overstaying or about to be dove. The mark alone often makes them back off.
- •In the mid and late game, mark the melee champion with the most deaths. They dive the most and die the most.
- •The mark over a champion's head shows you which Shaco is the real one. Ping it for your team.
- •Into heavy engage like Malphite, Inspiration with Magical Footwear and Cosmic Insight gets Flash back sooner.
- •When you win the jungle matchup, Relentless Hunter's speed lets you meet the enemy jungler at every camp.
Skill Priority
Early Game
Before 1st item
- •Your first clear should have you level 4 by 3:22, and by 3:04 once you are Master.
- •Clear top to bot.
- •Mark the enemy jungler the moment you can. P is back before your first gank, and any invade or crab fight he loses pays you a free stack.
- •Full clear first. Kindred loses most early 1v1s, so invade only after your first clear, when you know where the enemy jungler is.
- •Ward your raptors or your jungle entrance and ask your mid laner to cover it. Kindred dies to invades that land on her first or second camp.
- •Your first camp mark always spawns on a scuttle at 2:53, so be on the crab when it appears.
First Back



Regular full clear & crab
Core Build Examples


















Mid Game
1-3 items
- •Four marks and two items is when Kindred comes online. Play for skirmishes and objectives from here.
- •Keep every camp cleared between fights. The camps still pay the gold and levels you scale on.
- •Walk with your mid laner or support and let them take the first hit while you attack from behind.
- •The assassins are the real threat now. Never Q forward into fog without knowing where theirs is.
- •Swap to the lens trinket once you start roaming through enemy vision.
Situational















































Late Game
4+ items
- •R up means you can take fights you normally could not afford. R down means play back until it returns.
- •Find a flank behind your frontline and hit whoever walks into range. Late game you kill carries in a few attacks.
- •Very late, you want your teammates in front of you as bodyguards. Kindred alone in fog is the easiest kill on the map.

Kindred Guide
Why Jungle Kingdom?
Most sites tell you what to build. We teach you how to win. Our guides are researched and written by Challenger junglers, breaking down the early, mid, and late game decisions that actually decide games.
Runes
Skill Priority
Core Build Examples


















First Back



Regular full clear & crab
Situational















































Quick Tips
All phases
- •Stay on Press the Attack in Gold. Lethal Tempo into melee heavy teams only pays off from Emerald up.
- •Mark a laner who is overstaying or about to be dove. The mark alone often makes them back off.
- •In the mid and late game, mark the melee champion with the most deaths. They dive the most and die the most.
- •The mark over a champion's head shows you which Shaco is the real one. Ping it for your team.
- •Into heavy engage like Malphite, Inspiration with Magical Footwear and Cosmic Insight gets Flash back sooner.
- •When you win the jungle matchup, Relentless Hunter's speed lets you meet the enemy jungler at every camp.
Early Game
Before 1st item
- •Your first clear should have you level 4 by 3:22, and by 3:04 once you are Master.
- •Clear top to bot.
- •Mark the enemy jungler the moment you can. P is back before your first gank, and any invade or crab fight he loses pays you a free stack.
- •Full clear first. Kindred loses most early 1v1s, so invade only after your first clear, when you know where the enemy jungler is.
- •Ward your raptors or your jungle entrance and ask your mid laner to cover it. Kindred dies to invades that land on her first or second camp.
- •Your first camp mark always spawns on a scuttle at 2:53, so be on the crab when it appears.
Mid Game
1-3 items
- •Four marks and two items is when Kindred comes online. Play for skirmishes and objectives from here.
- •Keep every camp cleared between fights. The camps still pay the gold and levels you scale on.
- •Walk with your mid laner or support and let them take the first hit while you attack from behind.
- •The assassins are the real threat now. Never Q forward into fog without knowing where theirs is.
- •Swap to the lens trinket once you start roaming through enemy vision.
Late Game
4+ items
- •R up means you can take fights you normally could not afford. R down means play back until it returns.
- •Find a flank behind your frontline and hit whoever walks into range. Late game you kill carries in a few attacks.
- •Very late, you want your teammates in front of you as bodyguards. Kindred alone in fog is the easiest kill on the map.

