
Naafiri Guide
Naafiri in the jungle is a Conqueror follow-up carry. She brawls with Q poke and the pack rather than one-shotting anyone. She is not an early game champion and she is never the first one in: full clear, reach Voltaic Cyclosword, then pick off the carry who is standing alone. Black Cleaver is the default second item because it keeps you alive in melee brawls. Axiom Arc is the lethality line when the enemy is squishy and you want R back for the next kill.
Runes
Quick Tips
All phases
- •Take Flash, not Ignite: without Flash or R you cannot force a gank before 6
- •Legend: Alacrity is for your clear speed; in fights you are casting Q and E more than you are attacking
- •W makes you untargetable for its first second, so press it at the last moment to drop tower aggro on a dive
- •After two damage items, make the next one keep you alive; a glass cannon dies the moment a spell misses
Skill Priority
Early Game
Before 1st item
- •Naafiri is not an early game champion, so do not play her like a bruiser jungler: farm, scale and reach your first item
- •Your first clear should have you level 4 by about 3:07 in Emerald and 3:10 in Master
- •Clear top to bot
- •On camps, throw the second Q at once when you walk straight to the next camp, and hold it for the execute on the last camp before a break
- •Before 6 you need Flash and a kill the lane cannot walk away from; if they can just walk to tower, go back to your camps
- •When your camps are done and nothing is happening, base; your camps are your power spike
First Back

Regular full clear & crab
Core Build Examples
























Mid Game
1-3 items
- •Voltaic Cyclosword is your first spike, so the duels you avoided before it are the ones you take now
- •Gank with R up, and hit the squishy carry, not the armored bruiser; armor grows with level and your damage does not reach through it
- •Path toward lanes with CC, they set up the kill so your kit does not have to
- •Play Q from max range and let the pack do the work until the target is low and alone, then send it
Situational

























































Late Game
4+ items
- •Look for side lane picks that force Baron or a numbers fight, do not stand in mid waiting
- •Flank onto their backline after your frontline goes in, never into their front
- •Hold W for the CC or burst that would end you, not for damage
- •Play around your strongest teammate, and never go in before your teammates

Naafiri Guide
Why Jungle Kingdom?
Most sites tell you what to build. We teach you how to win. Our guides are researched and written by Challenger junglers, breaking down the early, mid, and late game decisions that actually decide games.
Runes
Skill Priority
Core Build Examples
























First Back

Regular full clear & crab
Situational

























































Quick Tips
All phases
- •Take Flash, not Ignite: without Flash or R you cannot force a gank before 6
- •Legend: Alacrity is for your clear speed; in fights you are casting Q and E more than you are attacking
- •W makes you untargetable for its first second, so press it at the last moment to drop tower aggro on a dive
- •After two damage items, make the next one keep you alive; a glass cannon dies the moment a spell misses
Early Game
Before 1st item
- •Naafiri is not an early game champion, so do not play her like a bruiser jungler: farm, scale and reach your first item
- •Your first clear should have you level 4 by about 3:07 in Emerald and 3:10 in Master
- •Clear top to bot
- •On camps, throw the second Q at once when you walk straight to the next camp, and hold it for the execute on the last camp before a break
- •Before 6 you need Flash and a kill the lane cannot walk away from; if they can just walk to tower, go back to your camps
- •When your camps are done and nothing is happening, base; your camps are your power spike
Mid Game
1-3 items
- •Voltaic Cyclosword is your first spike, so the duels you avoided before it are the ones you take now
- •Gank with R up, and hit the squishy carry, not the armored bruiser; armor grows with level and your damage does not reach through it
- •Path toward lanes with CC, they set up the kill so your kit does not have to
- •Play Q from max range and let the pack do the work until the target is low and alone, then send it
Late Game
4+ items
- •Look for side lane picks that force Baron or a numbers fight, do not stand in mid waiting
- •Flank onto their backline after your frontline goes in, never into their front
- •Hold W for the CC or burst that would end you, not for damage
- •Play around your strongest teammate, and never go in before your teammates

