
Rek'Sai Bruiser (Conqueror) Guide
Rek'Sai Bruiser is Conqueror into Stridebreaker with Q maxed: you win by staying on a target for a long fight, not by deleting it in one go. W is the knock-up that starts every fight, three empowered Q attacks fill your Fury, and a full Fury E finishes with true damage. She is an early game champion, strongest before the enemy jungler has an item, so your job is to turn that early pressure into objectives before her curve drops off late.
Runes
Quick Tips
All phases
- •Conqueror is the keystone from Emerald up; in Gold, the Hail of Blades page wins more games.
- •On your red side start, W at level 2 adds area damage for krugs and raptors.
- •Your W knock-up is the start of every fight, so get into range before you surface, with E or Stridebreaker.
Skill Priority
Early Game
Before 1st item
- •Your first clear should have you level 4 by 3:12, and by 3:03 once you are Master.
- •Dig your first tunnels while you clear: red buff to krugs, mid lane to raptors, and base to wolves.
- •Save a burrowed Q to pull the next camp to you, so you are hitting it while you would otherwise be walking.
- •Rek'Sai is an early game champion: look for your fight before the enemy jungler has an item, not after.
- •Base the moment your next component is affordable; gold in your pocket does nothing for the next gank.
First Back


Regular full clear & crab
Core Build Examples


















Mid Game
1-3 items
- •Once Smite is upgraded, save it for ganks and fights instead of camps; the slow is what closes the gap.
- •Stridebreaker's active slows them and speeds you up, and it reaches further than W, so use it to get into knock-up range.
- •When you dive, tank the tower first, then R to drop its aggro.
- •Your curve is highest here: take the fights and the objectives now, while your items are ahead.
Situational

















































Late Game
4+ items
- •Your finished build should have both Sterak's Gage and Death's Dance in it.
- •Guardian Angel comes last: the revive is what wins the late fights you have to start.
- •Pick your target before the fight starts, then R to them from the side, never into the front of their team.
- •Late game is the weakest part of your curve, so every lead should already have become a tower or a dragon.

Rek'Sai Bruiser (Conqueror) Guide
Why Jungle Kingdom?
Most sites tell you what to build. We teach you how to win. Our guides are researched and written by Challenger junglers, breaking down the early, mid, and late game decisions that actually decide games.
Runes
Skill Priority
Core Build Examples


















First Back


Regular full clear & crab
Situational

















































Quick Tips
All phases
- •Conqueror is the keystone from Emerald up; in Gold, the Hail of Blades page wins more games.
- •On your red side start, W at level 2 adds area damage for krugs and raptors.
- •Your W knock-up is the start of every fight, so get into range before you surface, with E or Stridebreaker.
Early Game
Before 1st item
- •Your first clear should have you level 4 by 3:12, and by 3:03 once you are Master.
- •Dig your first tunnels while you clear: red buff to krugs, mid lane to raptors, and base to wolves.
- •Save a burrowed Q to pull the next camp to you, so you are hitting it while you would otherwise be walking.
- •Rek'Sai is an early game champion: look for your fight before the enemy jungler has an item, not after.
- •Base the moment your next component is affordable; gold in your pocket does nothing for the next gank.
Mid Game
1-3 items
- •Once Smite is upgraded, save it for ganks and fights instead of camps; the slow is what closes the gap.
- •Stridebreaker's active slows them and speeds you up, and it reaches further than W, so use it to get into knock-up range.
- •When you dive, tank the tower first, then R to drop its aggro.
- •Your curve is highest here: take the fights and the objectives now, while your items are ahead.
Late Game
4+ items
- •Your finished build should have both Sterak's Gage and Death's Dance in it.
- •Guardian Angel comes last: the revive is what wins the late fights you have to start.
- •Pick your target before the fight starts, then R to them from the side, never into the front of their team.
- •Late game is the weakest part of your curve, so every lead should already have become a tower or a dragon.

